As a fighter, you gain the following class features.

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Action Surge

Starting at 2nd level, you can push yourself beyond your normal limits for a moment. On your turn, you can take one additional action on top of your regular action and a possible bonus action.

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Equipment

You start with the following equipment, in addition to the equipment granted by your background:

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Extra Attack

Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

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Fighting Style

You adopt a particular style of fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again.

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Hit Points

Hit Dice: 1d10 per fighter level

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Indomitable

Beginning at 9th level, you can reroll a saving throw that you fail. If you do so, you must use the new roll, and you can’t use this feature again until you finish a long rest.

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Proficiencies

Armor: All armor, shields

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The Fighter

1st

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