As a barbarian, you gain the following class features.
Brutal Critical
Beginning at 9th level, you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack.
read more Dnd5e-SrdDanger Sense
At 2nd level, you gain an uncanny sense of when things nearby aren’t as they should be, giving you an edge when you dodge away from danger.
read more Dnd5e-SrdEquipment
You start with the following equipment, in addition to the equipment granted by your background:
read more Dnd5e-SrdFeral Instinct
By 7th level, your instincts are so honed that you have advantage on initiative rolls.
read more Dnd5e-SrdHit Points
Hit Dice: 1d12 per barbarian level
read more Dnd5e-SrdPath of the Berserker
For some barbarians, rage is a means to an end— that end being violence. The Path of the Berserker is a path of untrammeled fury, slick with blood. As you enter the berserker’s rage, you thrill in the chaos of battle,…
read more Dnd5e-SrdProficiencies
Armor: Light armor, medium armor, shields Weapons: Simple weapons, martial weapons Tools: None
read more Dnd5e-SrdRage
In battle, you fight with primal ferocity. On your turn, you can enter a rage as a bonus action.
read more Dnd5e-SrdRelentless Rage
Starting at 11th level, your rage can keep you fighting despite grievous wounds. If you drop to 0 hit points while you’re raging and don’t die outright, you can make a DC 10 Constitution saving throw. If you succeed, …
read more Dnd5e-SrdThe Barbarian
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